HEROES' FUNERALS
HEROES' FUNERALS
Normally the successor of a fallen adventurer may inherit 25% of the XP of the dead character.
However, 50% will be inherited if the body can be recovered and given a heroic funeral, with a value of at least 100 GP per level spent on of the deceased sacrifices, grave goods, professional mourners, orators, venal holy men, impressive incence, free food and drinks for hangers-on, et. al.
Donors will receive half the GP value contributed in XP, up to twice the minimum value.
Partial remains are considered by a case-by-case basis; burying the half of the body undevoured by the monster is acceptable, but there has to be at least enough to mock up a body with creative funeral garbing. The adventurer who unsentimentally severs the head of a corpse, prizing encumbrance slots over reverence will find no satisfaction in the rites.
Needless to say, attempting to recover donated goods after the funeral is likely to incur a terrible curse.
Normally the successor of a fallen adventurer may inherit 25% of the XP of the dead character.
However, 50% will be inherited if the body can be recovered and given a heroic funeral, with a value of at least 100 GP per level spent on of the deceased sacrifices, grave goods, professional mourners, orators, venal holy men, impressive incence, free food and drinks for hangers-on, et. al.
Donors will receive half the GP value contributed in XP, up to twice the minimum value.
Partial remains are considered by a case-by-case basis; burying the half of the body undevoured by the monster is acceptable, but there has to be at least enough to mock up a body with creative funeral garbing. The adventurer who unsentimentally severs the head of a corpse, prizing encumbrance slots over reverence will find no satisfaction in the rites.
Needless to say, attempting to recover donated goods after the funeral is likely to incur a terrible curse.
Zzarchov Kowolski generally speaking you can rob a total stranger's grave, although dungeon items sometimes bear an a la carte curse
ReplyDeleteSo, could new characters rob the tombs of old characters?
ReplyDeletei think the Eternal Companion principle that binds PCs would consider that curseworthy
ReplyDelete